Also Named[]
- Antimatter Control
- Negative Matter Controle
Summary[]
The user can create, shape, and manipulate antimatter, material composed of antiparticles, which have the same mass as ordinary matter particles, but also opposite charges, as well as other particle properties such as lepton and barion numbers and quantum rotation. Collisions between particles and antiparticles lead to the annihilation of both, resulting in varying proportions of intense photons (gamma rays), neutrinos, and less massive particle-antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total mass and mass of the antimatter.
Applications[]
- Destruction
- Antimatter Attacks
- Disintegration
Users[]
- Anti-Monitor in DC Comics
- Giratina in Pokémon
- Megatron in Transformers
- Ant-Man in Marvel Comics
pt-br:Manipulação da Antimatéria